179 lines
6.6 KiB
C#
179 lines
6.6 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Xml.Linq;
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#region License
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//
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// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
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//
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// This file is released under the Ms-PL license.
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//
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//
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//
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// Microsoft Public License (Ms-PL)
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//
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// This license governs use of the accompanying software. If you use the software, you accept this license.
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// If you do not accept the license, do not use the software.
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//
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// 1.Definitions
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// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
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// here as under U.S. copyright law.
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// A "contribution" is the original software, or any additions or changes to the software.
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// A "contributor" is any person that distributes its contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
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//
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// 2.Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
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// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
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// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
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// or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
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// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
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// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
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// in the software or derivative works of the contribution in the software.
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//
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// 3.Conditions and Limitations
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// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends automatically.
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// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
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// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
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// object code form, you may only do so under a license that complies with this license.
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// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
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// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
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// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
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// particular purpose and non-infringement.
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#endregion // License
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namespace XNAToANXConverter
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{
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public static class ProjectData
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{
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private const string XnaBaseName = "Microsoft.Xna.Framework";
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private const string AnxBaseName = "ANX.Framework";
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#region Convert
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public static void Convert(string target, string sourceFilepath,
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string destinationFilepath)
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{
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string sourceFolderPath =
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sourceFilepath.Replace(Path.GetFileName(sourceFilepath), "");
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string destinationFolderPath =
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destinationFilepath.Replace(Path.GetFileName(destinationFilepath), "");
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if (Directory.Exists(destinationFolderPath) == false)
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{
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Directory.CreateDirectory(destinationFolderPath);
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}
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XDocument doc = XDocument.Load(sourceFilepath);
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XElement root = doc.Root;
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foreach (XElement propertyGroup in root.Elements())
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{
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if (propertyGroup.Name.LocalName != "ItemGroup")
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{
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continue;
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}
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List<XElement> elements = new List<XElement>(propertyGroup.Elements());
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foreach (XElement item in elements)
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{
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if (item.Name.LocalName == "Reference")
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{
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#region Process Reference
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string assemblyPath = item.Attribute("Include").Value;
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if (target == "anx")
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{
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#region ANX
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if (assemblyPath.Contains(XnaBaseName))
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{
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item.Remove();
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string anxPath = assemblyPath.Replace(XnaBaseName, AnxBaseName);
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if (anxPath.Contains(", Version"))
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{
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anxPath = anxPath.Substring(0, anxPath.IndexOf(',')) + ".dll";
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}
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propertyGroup.Add(new XElement(XName.Get("Reference",
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propertyGroup.Name.NamespaceName),
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new XAttribute("Include", anxPath)));
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}
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#endregion
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}
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else
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{
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#region XNA
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if (assemblyPath.Contains(AnxBaseName))
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{
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item.Remove();
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// TODO: FQN of the xna assemby
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string xnaPath = assemblyPath.Replace(AnxBaseName, XnaBaseName);
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propertyGroup.Add(new XElement(XName.Get("Reference",
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propertyGroup.Name.NamespaceName),
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new XAttribute("Include", xnaPath)));
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}
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#endregion
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}
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#endregion
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}
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else if (item.Name.LocalName == "Compile")
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{
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#region Process Compile
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string codeFilepath = item.Attribute("Include").Value;
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string absolutePath = Path.Combine(sourceFolderPath, codeFilepath);
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string text = File.ReadAllText(absolutePath);
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if (target == "anx")
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{
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text = text.Replace(XnaBaseName, AnxBaseName);
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}
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else
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{
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text = text.Replace(AnxBaseName, XnaBaseName);
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}
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string destCodeFolderPath = codeFilepath.Replace(
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Path.GetFileName(codeFilepath), "");
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destCodeFolderPath = Path.Combine(destinationFolderPath,
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destCodeFolderPath);
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if (Directory.Exists(destCodeFolderPath) == false)
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{
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Directory.CreateDirectory(destCodeFolderPath);
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}
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File.WriteAllText(Path.Combine(destinationFolderPath,
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codeFilepath), text);
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#endregion
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}
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else if (item.Name.LocalName == "BootstrapperPackage")
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{
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if (target == "xna")
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{
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continue;
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}
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#region Process BootstrapperPackage
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// Remove all bootstrapper tasks for XNA.
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string includeName = item.Attribute("Include").Value;
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if (includeName.Contains(XnaBaseName))
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{
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item.Remove();
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}
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#endregion
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}
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}
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}
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doc.Save(destinationFilepath);
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}
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#endregion
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}
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}
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