anx.framework/Tools/ANXContentCompilerGUI/ANX.ContentCompiler.GUI.csproj
SND\eagleeyestudios_cp 3f6dd9b9d0 Content Pipeline:
- Added ImporterConverter and ProcessorConverter to enable nice dropdown list for Importer/Processor in PropertyGrids

Content Compiler:
- Enabled choosing of Processors using a neat little dropdown list in the propertyGrid.
2015-03-15 01:11:30 +01:00

252 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{45DD7B40-C498-4DD2-A16B-FD6C4E6991B3}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ANX.ContentCompiler.GUI</RootNamespace>
<AssemblyName>ccompiler4</AssemblyName>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>..\..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;MONO</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>true</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>ANX.ContentCompiler.GUI.Program</StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>True</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<WarningLevel>4</WarningLevel>
<Optimize>False</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>True</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CCompilerBuildLogger.cs" />
<Compile Include="Controls\ArrowButton.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\ArrowButton.Designer.cs">
<DependentUpon>ArrowButton.cs</DependentUpon>
</Compile>
<Compile Include="Controls\RibbonButton.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\RibbonButton.Designer.cs">
<DependentUpon>RibbonButton.cs</DependentUpon>
</Compile>
<Compile Include="Controls\RibbonTextBox.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\RibbonTextBox.Designer.cs">
<DependentUpon>RibbonTextBox.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\ErrorLogScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\ErrorLogScreen.Designer.cs">
<DependentUpon>ErrorLogScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\NewFolderScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\NewFolderScreen.Designer.cs">
<DependentUpon>NewFolderScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\OpenProjectScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\OpenProjectScreen.Designer.cs">
<DependentUpon>OpenProjectScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\NewProjectSummaryScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\NewProjectSummaryScreen.Designer.cs">
<DependentUpon>NewProjectSummaryScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\NewProjectImportersScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\NewProjectImportersScreen.Designer.cs">
<DependentUpon>NewProjectImportersScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\NewProjectOutputScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\NewProjectOutputScreen.Designer.cs">
<DependentUpon>NewProjectOutputScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\NewProjectScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\NewProjectScreen.Designer.cs">
<DependentUpon>NewProjectScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\FirstStartScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\FirstStartScreen.Designer.cs">
<DependentUpon>FirstStartScreen.cs</DependentUpon>
</Compile>
<Compile Include="Dialogues\PreviewScreen.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogues\PreviewScreen.Designer.cs">
<DependentUpon>PreviewScreen.cs</DependentUpon>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="RecentProjects.cs" />
<Compile Include="Settings.cs" />
<Compile Include="ShowStrings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>ShowStrings.resx</DependentUpon>
</Compile>
<Compile Include="States\EditingState.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="States\EditingState.Designer.cs">
<DependentUpon>EditingState.cs</DependentUpon>
</Compile>
<Compile Include="States\MenuState.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="States\MenuState.Designer.cs">
<DependentUpon>MenuState.cs</DependentUpon>
</Compile>
<Compile Include="States\StartState.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="States\StartState.Designer.cs">
<DependentUpon>StartState.cs</DependentUpon>
</Compile>
<Compile Include="MainWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainWindow.Designer.cs">
<DependentUpon>MainWindow.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TreeViewExtensions.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="ShowStrings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>ShowStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Deleket-Smileys-8.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\arrow-left.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\arrow-right.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\red-arrow_right.png" />
<None Include="Resources\red-arrow_left.png" />
<None Include="Resources\arrow.png" />
<None Include="Resources\appbar.new1.png" />
<None Include="Resources\appbar.folder.open.png" />
<None Include="Resources\appbar.save.png" />
<None Include="Resources\appbar.question.png" />
<None Include="Resources\appbar.globe.wire.png" />
<None Include="Resources\appbar.globe.png" />
<None Include="Resources\appbar.arrow.right.png" />
<None Include="Resources\appbar.page.multiple.png" />
<None Include="Resources\appbar.clean.png" />
<None Include="Resources\arrow1.png" />
<None Include="Resources\arrow2.png" />
<None Include="Resources\anx.ico" />
<Content Include="Resources\clouds.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ANX.Framework.Content.Pipeline\ANX.Framework.Content.Pipeline.csproj">
<Project>{2DAFDFC1-223B-4741-87BB-BE3D0A7617DB}</Project>
<Name>ANX.Framework.Content.Pipeline</Name>
</ProjectReference>
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
<Name>ANX.Framework</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>