added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
34 lines
1.5 KiB
HTML
34 lines
1.5 KiB
HTML
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<title>framework::get-target-framework Function</title>
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<img alt="->" src="../images/arrow.gif" /> framework::get-target-framework</td>
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v0.91</td>
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<h1>framework::get-target-framework</h1>
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<p> Gets the identifier of the current target framework. </p>
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<h3>Usage</h3>
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<code>string framework::get-target-framework()
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</code>
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<p />
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<h3>Return Value</h3> The identifier of the current target framework. <h3>Requirements</h3><div style="margin-left: 20px;"><b>Assembly:</b> NAnt.Core (0.91.4312.0)
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