Konstantin Koch 8287c54432 Included the Visual Studio extension and made the necessary changes to make it run.
Replaced the old VS templates with ones that offer more flexiblity.
Started replacing the Content Project for the samples with our custom project type.
Inlcuded a basic not yet working AssimpImporter.
2015-04-08 14:50:03 +02:00

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7.3 KiB
XML

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
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<data name="1001" xml:space="preserve">
<value>Effect</value>
<comment>Effect item template name</comment>
</data>
<data name="1002" xml:space="preserve">
<value>Create a new DirectX Effect file, that can be used with ANX.</value>
<comment>Effect item template description</comment>
</data>
<data name="1011" xml:space="preserve">
<value>SpriteFont</value>
<comment>SpriteFont item template name</comment>
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<data name="1012" xml:space="preserve">
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