anx.framework/Visual Studio/ANXVisualStudioPackage/ANXVisualStudioPackage.csproj
Konstantin Koch a8588a30a5 Update ContentCompiler, make Visual Studio Extension work without having Anx Framework installed.
Make ContentCompilerGui compatible to recent changes in pipeline and did
some usability changes.
Make the Visual Studio Extension work even if the ANX Framework is not
installed additionally..
Improve that the path for assembly refernces in a content project
doesn't get automatically updated, only if the reference is actually
saved, this is so you can specify a relative path yourself.
Fix missing icon for ContentProject when it was opened with Visual
Studio.
Made create_shaders.bat directly executable under windows by fixing the
directory separators.
2015-09-03 23:43:55 +02:00

410 lines
21 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<UICulture>en-US</UICulture>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>4.0</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup>
<!--To specify a different registry root to register your package, uncomment the TargetRegistryRoot tag and specify a registry root in it.
<TargetRegistryRoot></TargetRegistryRoot>-->
<RegisterOutputPackage>true</RegisterOutputPackage>
<RegisterWithCodebase>true</RegisterWithCodebase>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;DEV11;DEV11_OR_LATER</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;CODE_ANALYSIS;CODE_ANALYSIS; DEV11_OR_LATER</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<RunCodeAnalysis>true</RunCodeAnalysis>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{95E033DF-5EBE-407F-AB36-FD587AEE0C73}</ProjectGuid>
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ANX.Framework.VisualStudio</RootNamespace>
<AssemblyName>ANXVisualStudio2012Package</AssemblyName>
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunCodeAnalysis>true</RunCodeAnalysis>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="envdte, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<EmbedInteropTypes>False</EmbedInteropTypes>
</Reference>
<Reference Include="envdte80, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<EmbedInteropTypes>False</EmbedInteropTypes>
</Reference>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Tasks.v4.0" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="Microsoft.VisualStudio.AppDesigner, Version=11.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.VisualStudio.AppDesigner\v4.0_11.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualStudio.AppDesigner.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualStudio.CoreUtility, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="Microsoft.VisualStudio.Editors, Version=11.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.VisualStudio.Editors\v4.0_11.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualStudio.Editors.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualStudio.ManagedInterfaces, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="Microsoft.VisualStudio.ManagedInterfaces.9.0, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="Microsoft.VisualStudio.OLE.Interop" />
<Reference Include="Microsoft.VisualStudio.Shell.12.0, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="Microsoft.VisualStudio.Shell.Immutable.10.0, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="Microsoft.VisualStudio.Shell.Interop" />
<Reference Include="Microsoft.VisualStudio.Shell.Interop.10.0, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<EmbedInteropTypes>True</EmbedInteropTypes>
</Reference>
<Reference Include="Microsoft.VisualStudio.Shell.Interop.11.0">
<EmbedInteropTypes>False</EmbedInteropTypes>
</Reference>
<Reference Include="Microsoft.VisualStudio.Shell.Interop.8.0, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<Reference Include="Microsoft.VisualStudio.Shell.Interop.9.0, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<Reference Include="Microsoft.VisualStudio.TextManager.Interop" />
<Reference Include="Microsoft.VisualStudio.Shell.Immutable.11.0" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Design" />
<Reference Include="System.Drawing" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml" />
<Reference Include="VSLangProj, Version=7.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<EmbedInteropTypes>False</EmbedInteropTypes>
</Reference>
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<COMReference Include="EnvDTE100">
<Guid>{26AD1324-4B7C-44BC-84F8-B86AED45729F}</Guid>
<VersionMajor>10</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>primary</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>False</EmbedInteropTypes>
</COMReference>
<COMReference Include="EnvDTE90">
<Guid>{2CE2370E-D744-4936-A090-3FFFE667B0E1}</Guid>
<VersionMajor>9</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>primary</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>False</EmbedInteropTypes>
</COMReference>
<COMReference Include="Microsoft.VisualStudio.CommandBars">
<Guid>{1CBA492E-7263-47BB-87FE-639000619B15}</Guid>
<VersionMajor>8</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>primary</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>False</EmbedInteropTypes>
</COMReference>
<COMReference Include="stdole">
<Guid>{00020430-0000-0000-C000-000000000046}</Guid>
<VersionMajor>2</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>primary</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>False</EmbedInteropTypes>
</COMReference>
</ItemGroup>
<ItemGroup>
<Compile Include="AnxMenuCommands.cs" />
<Compile Include="BuildAppDomain.cs" />
<Compile Include="BuildLaunch.cs" />
<Compile Include="GlobalSuppressions.cs" />
<Compile Include="IProxy.cs" />
<Compile Include="PackageServiceProvider.cs" />
<Compile Include="ProcessorParameter.cs" />
<Compile Include="ProcessorParameterDictionary.cs" />
<Compile Include="ProjectBuildEndEventArgs.cs" />
<Compile Include="ProjectBuildEventArgs.cs" />
<Compile Include="ProjectBuildListener.cs" />
<Compile Include="Resources\PackageResources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>PackageResources.resx</DependentUpon>
</Compile>
<Compile Include="SettingsPages\ConfigurableContentProjectSettingsPage.cs" />
<Compile Include="ContentConfig.cs" />
<Compile Include="ContentProjectLauncher.cs" />
<Compile Include="Controls\BrowseFolderDialog.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\ConfigurablePropertyPageControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\ConfigurablePropertyPageControl.Designer.cs">
<DependentUpon>ConfigurablePropertyPageControl.cs</DependentUpon>
</Compile>
<Compile Include="Controls\VisualStudioSite.cs" />
<Compile Include="ErrorLoggingHelper.cs" />
<Compile Include="Nodes\AnxAssemblyReferenceNode.cs" />
<Compile Include="Nodes\AnxProjectReferenceNode.cs" />
<Compile Include="AssetFileDescriptor.cs" />
<Compile Include="Nodes\AssetFileNode.cs" />
<Compile Include="Nodes\ContentProjectNodeProperties.cs" />
<Compile Include="Converters\ContentProcessorConverter.cs" />
<Compile Include="Converters\ContentImporterConverter.cs" />
<Compile Include="ContentConfigProvider.cs" />
<Compile Include="ContentProjectFactory.cs" />
<Compile Include="Nodes\ContentProjectNode.cs" />
<Compile Include="Nodes\ContentProjectReferenceContainer.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="SolutionListenerForProjectReferences.cs" />
<Compile Include="ContentProcessorParameterDescriptor.cs" />
<Compile Include="TargetFrameworkMoniker.cs" />
<Compile Include="TypeDescriptorContext.cs" />
<Compile Include="Utilities.cs" />
<Compile Include="GuidList.cs" />
<Compile Include="Nodes\IncludedAssetFileNodeProperties.cs" />
<Compile Include="Resources\PackageResources.cs" />
<Compile Include="ANXVisualStudioPackage.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VisualStudioContentBuildLogger.cs" />
<Compile Include="Wrappers\IWindowsFormsEditorServiceWrapper.cs" />
<Compile Include="Wrappers\ParameterDescriptor.cs" />
<Compile Include="Wrappers\TypeDescriptorContextWrapper.cs" />
<Compile Include="Wrappers\UITypeEditorWrapper.cs" />
<Compile Include="Wrappers\WrappedConverter.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Controls\ConfigurablePropertyPageControl.resx">
<DependentUpon>ConfigurablePropertyPageControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\PackageResources.en-US.resx">
<LastGenOutput>PackageResources.en-US.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Resources\PackageResources.de.resx">
<LastGenOutput>PackageResources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Resources\PackageResources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>PackageResources.Designer.cs</LastGenOutput>
<LogicalName>PackageResources.en-US.Resources</LogicalName>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="VSPackage.en-US.resx">
<MergeWithCTO>true</MergeWithCTO>
<LogicalName>VSPackage.en-US.Resources</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="VSPackage.de.resx">
<MergeWithCTO>true</MergeWithCTO>
<LogicalName>VSPackage.de.Resources</LogicalName>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<None Include="Key.snk" />
</ItemGroup>
<ItemGroup>
<Content Include="de\extension.vsixlangpack">
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<VSCTCompile Include="Commands.de.vsct">
<ResourceName>AnxCommands.ctmenu</ResourceName>
<SubType>Designer</SubType>
</VSCTCompile>
<Content Include="sharpdx_direct3d11_effects_x64.dll">
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="sharpdx_direct3d11_effects_x86.dll">
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<None Include="Resources\start.png" />
<Content Include="anx.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<VSCTCompile Include="Commands.en-US.vsct">
<ResourceName>AnxCommands.ctmenu</ResourceName>
<SubType>Designer</SubType>
</VSCTCompile>
<Content Include="Resources\Package.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ANX.Framework.Content.Pipeline\ANX.Framework.Content.Pipeline.csproj">
<Project>{2dafdfc1-223b-4741-87bb-be3d0a7617db}</Project>
<Name>ANX.Framework.Content.Pipeline</Name>
</ProjectReference>
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
<Project>{6899f0c9-70b9-4eb0-9dd3-e598d4be3e35}</Project>
<Name>ANX.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Items\Effect\Effect.csproj">
<Project>{34574F72-7190-47B6-A31D-84A946C5ECE3}</Project>
<Name>Effect</Name>
<VSIXSubPath>ItemTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Items\SpriteFont\SpriteFont.csproj">
<Project>{BA6B88EA-503E-4A38-87B5-7C49DC001668}</Project>
<Name>SpriteFont</Name>
<VSIXSubPath>ItemTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Items\XmlContent\XmlContent.csproj">
<Project>{FEA3DF8B-813A-4160-8C51-01C6865E614C}</Project>
<Name>XmlContent</Name>
<VSIXSubPath>ItemTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Projects\Content\Content Project %28empty%29\Content Project %28empty%29.csproj">
<Project>{0DE366B8-6521-4123-BBAD-EA31F447737C}</Project>
<Name>Content Project %28empty%29</Name>
<VSIXSubPath>ProjectTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Projects\ModernUI\ModernUI Game %28with ContentProject%29\ModernUI Game %28with ContentProject%29.csproj">
<Project>{DD7B7FA0-D2BB-4832-9EC6-B810655E9917}</Project>
<Name>ModernUI Game %28with ContentProject%29</Name>
<VSIXSubPath>ProjectTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Projects\ModernUI\ModernUI Game %28without ContentProject%29\ModernUI Game %28without ContentProject%29.csproj">
<Project>{4F99B523-CD6B-4154-9045-813F937864A8}</Project>
<Name>ModernUI Game %28without ContentProject%29</Name>
<VSIXSubPath>ProjectTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Projects\Windows\Windows Game %28with ContentProject%29\Windows Game %28with ContentProject%29.csproj">
<Project>{C9C2365E-CBA2-4EA2-880B-013EBBC8F4DD}</Project>
<Name>Windows Game %28with ContentProject%29</Name>
<VSIXSubPath>ProjectTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Templates\Projects\Windows\Windows Game %28without ContentProject%29\Windows Game %28without ContentProject%29.csproj">
<Project>{FB33EB42-9490-49E0-91EC-DDEFFED48686}</Project>
<Name>Windows Game %28without ContentProject%29</Name>
<VSIXSubPath>ProjectTemplates</VSIXSubPath>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
</ProjectReference>
<ProjectReference Include="..\..\Tools\ContentBuilder\ContentBuilder.csproj">
<Project>{10f7894d-e8b5-4dca-bb08-5c99fa792388}</Project>
<Name>ContentBuilder</Name>
</ProjectReference>
<ProjectReference Include="..\MPF11\Dev11\Src\CSharp\Microsoft.VisualStudio.Project.csproj">
<Project>{cacb60a9-1e76-4f92-8831-b134a658c695}</Project>
<Name>Microsoft.VisualStudio.Project</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<PropertyGroup>
<UseCodebase>true</UseCodebase>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>