SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

252 lines
5.0 KiB
C#

using System;
using System.Collections.Generic;
using ANXStatusComparer.Data;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANXStatusComparer
{
/// <summary>
/// The result of the comparison.
/// </summary>
public class ResultData
{
#region WrongObjectPair (helper class)
/// <summary>
/// A pair of two base objects and two lists of wrong methods.
/// </summary>
public class WrongObjectPair
{
public BaseObject XnaObject;
public List<BaseObjectElement> XnaElements =
new List<BaseObjectElement>();
public BaseObject AnxObject;
public List<BaseObjectElement> AnxElements =
new List<BaseObjectElement>();
public List<string> MissingParents = new List<string>();
public List<string> WrongAccesses = new List<string>();
}
#endregion
#region Public
#region Namespace Results
/// <summary>
/// List of missing namespaces in ANX.
/// </summary>
public List<string> MissingNamespaces
{
get;
private set;
}
/// <summary>
/// List of implemented namespaces in ANX.
/// </summary>
public List<string> ImplementedNamespaces
{
get;
private set;
}
#endregion
#region Class Results
/// <summary>
/// List of missing classes.
/// </summary>
public List<BaseObject> MissingClasses
{
get;
private set;
}
/// <summary>
/// List of wrong class implementations.
/// </summary>
public List<WrongObjectPair> WrongClasses
{
get;
private set;
}
/// <summary>
/// List of implemented classes.
/// </summary>
public List<BaseObject> ImplementedClasses
{
get;
private set;
}
public int NumberOfFinishedClasses
{
get
{
int result = 0;
foreach (BaseObject obj in ImplementedClasses)
{
if (obj.HasPercentageAttribute &&
obj.PercentageComplete == 100)
{
result++;
}
}
return result;
}
}
#endregion
#region Interface Results
/// <summary>
/// List of missing interfaces.
/// </summary>
public List<BaseObject> MissingInterfaces
{
get;
private set;
}
/// <summary>
/// List of wrong interface implementations.
/// </summary>
public List<WrongObjectPair> WrongInterfaces
{
get;
private set;
}
/// <summary>
/// List of implemented interfaces.
/// </summary>
public List<BaseObject> ImplementedInterfaces
{
get;
private set;
}
public int NumberOfFinishedInterfaces
{
get
{
int result = 0;
foreach (BaseObject obj in ImplementedInterfaces)
{
if (obj.HasPercentageAttribute &&
obj.PercentageComplete == 100)
{
result++;
}
}
return result;
}
}
#endregion
#region Struct Results
/// <summary>
/// List of missing structs.
/// </summary>
public List<BaseObject> MissingStructs
{
get;
private set;
}
/// <summary>
/// List of wrong struct implementations.
/// </summary>
public List<WrongObjectPair> WrongStructs
{
get;
private set;
}
/// <summary>
/// List of implemented structs.
/// </summary>
public List<BaseObject> ImplementedStructs
{
get;
private set;
}
public int NumberOfFinishedStructs
{
get
{
int result = 0;
foreach (BaseObject obj in ImplementedStructs)
{
if (obj.HasPercentageAttribute &&
obj.PercentageComplete == 100)
{
result++;
}
}
return result;
}
}
#endregion
#region Enum Results
/// <summary>
/// List of missing enumerations.
/// </summary>
public List<EnumData> MissingEnums
{
get;
private set;
}
/// <summary>
/// List of implemented enumerations.
/// </summary>
public List<EnumData> ImplementedEnums
{
get;
private set;
}
/// <summary>
/// List of wrong enumerations.
/// </summary>
public List<KeyValuePair<EnumData, EnumData>> WrongEnums
{
get;
private set;
}
#endregion
#endregion
#region Constructor
/// <summary>
/// Create a new result data holder.
/// </summary>
public ResultData()
{
MissingNamespaces = new List<string>();
ImplementedNamespaces = new List<string>();
MissingEnums = new List<EnumData>();
ImplementedEnums = new List<EnumData>();
WrongEnums = new List<KeyValuePair<EnumData, EnumData>>();
MissingStructs = new List<BaseObject>();
ImplementedStructs = new List<BaseObject>();
WrongStructs = new List<WrongObjectPair>();
MissingInterfaces = new List<BaseObject>();
ImplementedInterfaces = new List<BaseObject>();
WrongInterfaces = new List<WrongObjectPair>();
MissingClasses = new List<BaseObject>();
ImplementedClasses = new List<BaseObject>();
WrongClasses = new List<WrongObjectPair>();
}
#endregion
}
}