- Implemented native Song playback in OpenAL and XAudio2 - Some tweaks in the MediaPlayer and MediaQueue - Added a testmusic.ogg file to the media folder
89 lines
4.0 KiB
XML
89 lines
4.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OggUtils</RootNamespace>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG;PSVITA;</DefineConstants>
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<PlatformTarget>x86</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="csogg\Buffer.cs" />
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<Compile Include="csogg\Packet.cs" />
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<Compile Include="csogg\Page.cs" />
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<Compile Include="csogg\StreamState.cs" />
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<Compile Include="csogg\SyncState.cs" />
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<Compile Include="csvorbis\AllocChain.cs" />
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<Compile Include="csvorbis\CodeBook.cs" />
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<Compile Include="csvorbis\DspState.cs" />
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<Compile Include="csvorbis\EncodeAuxNearestMatch.cs" />
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<Compile Include="csvorbis\EncodeAuxThreshMatch.cs" />
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<Compile Include="csvorbis\Floor0.cs" />
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<Compile Include="csvorbis\Floor1.cs" />
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<Compile Include="csvorbis\FuncFloor.cs" />
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<Compile Include="csvorbis\FuncMapping.cs" />
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<Compile Include="csvorbis\Mapping0.cs" />
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<Compile Include="csvorbis\Mdct.cs" />
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<Compile Include="csvorbis\PsyInfo.cs" />
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<Compile Include="csvorbis\PsyLook.cs" />
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<Compile Include="csvorbis\Residue0.cs" />
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<Compile Include="csvorbis\Residue1.cs" />
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<Compile Include="csvorbis\Residue2.cs" />
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<Compile Include="csvorbis\StaticCodeBook.cs" />
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<Compile Include="csvorbis\Time0.cs" />
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<Compile Include="csvorbis\VorbisFile.cs" />
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<Compile Include="OggInputStream.cs" />
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<Compile Include="OggStreamingData.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
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Other similar extension points exist, see Microsoft.Common.targets.
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