- Improved handling of GameWindow handle (needed for mouse and keyboard support) - Improved exception handling while creating mouse and keyboard instances from InputDevice AddIns. - Fixed some sample issues (and opened issues at codeplex for some remaining issues)
23 lines
413 B
C#
23 lines
413 B
C#
using System;
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using ANX.Framework.NonXNA;
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namespace Kinect
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{
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#if WINDOWS || XBOX
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static class Program
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{
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/// <summary>
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/// Der Haupteinstiegspunkt für die Anwendung.
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/// </summary>
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static void Main(string[] args)
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{
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using (Game1 game = new Game1())
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{
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game.Run();
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}
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}
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}
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#endif
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}
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