57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
using System;
|
|
using ANX.Framework.Graphics;
|
|
using ANX.Framework.Content;
|
|
using ANX.Framework;
|
|
|
|
// This file is part of the ANX.Framework created by the
|
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|
// For details see: http://anxframework.codeplex.com/license
|
|
|
|
namespace BasicEffectSample.Scenes
|
|
{
|
|
public class TextureFogScene : BaseScene
|
|
{
|
|
public override string Name
|
|
{
|
|
get { return "Texture with Fog"; }
|
|
}
|
|
|
|
private Texture2D texture;
|
|
|
|
public override void Initialize(ContentManager content, GraphicsDevice graphicsDevice)
|
|
{
|
|
texture = content.Load<Texture2D>("Textures/stone_tile");
|
|
effect = new BasicEffect(graphicsDevice);
|
|
|
|
vertices = new VertexBuffer(graphicsDevice, VertexPositionTexture.VertexDeclaration, 4, BufferUsage.WriteOnly);
|
|
vertices.SetData(new[]
|
|
{
|
|
new VertexPositionTexture(new Vector3(-5f, 0f, -5f), new Vector2(0, 0)),
|
|
new VertexPositionTexture(new Vector3(-5f, 0f, 5f), new Vector2(0, 1)),
|
|
new VertexPositionTexture(new Vector3(5f, 0f, 5f), new Vector2(1, 1)),
|
|
new VertexPositionTexture(new Vector3(5f, 0f, -5f), new Vector2(1, 0)),
|
|
});
|
|
|
|
indices = new IndexBuffer(graphicsDevice, IndexElementSize.SixteenBits, 6, BufferUsage.WriteOnly);
|
|
indices.SetData(new ushort[] { 0, 2, 1, 0, 3, 2 });
|
|
}
|
|
|
|
public override void Draw(GraphicsDevice graphicsDevice)
|
|
{
|
|
ToggleFog(true);
|
|
SetCameraMatrices();
|
|
effect.DiffuseColor = Color.White.ToVector3();
|
|
effect.EmissiveColor = Color.Black.ToVector3();
|
|
effect.LightingEnabled = false;
|
|
effect.VertexColorEnabled = false;
|
|
effect.TextureEnabled = true;
|
|
effect.Texture = texture;
|
|
effect.CurrentTechnique.Passes[0].Apply();
|
|
|
|
graphicsDevice.Indices = indices;
|
|
graphicsDevice.SetVertexBuffer(vertices);
|
|
graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 4, 0, 2);
|
|
}
|
|
}
|
|
}
|