SND\AstrorEnales_cp 7ea3cef569 - Fixed the rendering on Metro so all Sprites are now correctly drawn
- Refactored the metro FormatConverter
- Refactored and fixed the metro index and vertex buffer
- Implemented setting multiple texture parameters under metro
2012-08-20 09:08:07 +00:00

54 lines
2.0 KiB
C#

using System;
using ANX.Framework.Graphics;
using ANX.Framework.NonXNA.RenderSystem;
using Dx11 = SharpDX.Direct3D11;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.RenderSystem.Windows.Metro
{
public class RenderTarget2D_Metro : Texture2D_Metro, INativeRenderTarget2D, INativeTexture2D
{
#region Constructor
public RenderTarget2D_Metro(GraphicsDevice graphics, int width, int height,
bool mipMap, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat,
int preferredMultiSampleCount, RenderTargetUsage usage)
: base(graphics)
{
if (mipMap)
{
throw new NotImplementedException("creating RenderTargets with mip map not yet implemented");
}
this.surfaceFormat = surfaceFormat;
var graphicsMetro = graphicsDevice.NativeDevice as GraphicsDeviceWindowsMetro;
var device = graphicsMetro.NativeDevice.NativeDevice;
var description = new Dx11.Texture2DDescription()
{
Width = width,
Height = height,
MipLevels = 1,
ArraySize = 1,
Format = FormatConverter.Translate(preferredFormat),
SampleDescription = new SharpDX.DXGI.SampleDescription(1, 0),
Usage = Dx11.ResourceUsage.Default,
BindFlags = Dx11.BindFlags.ShaderResource | Dx11.BindFlags.RenderTarget,
CpuAccessFlags = Dx11.CpuAccessFlags.None,
OptionFlags = Dx11.ResourceOptionFlags.None,
};
this.NativeTexture = new Dx11.Texture2D(device, description);
this.NativeShaderResourceView = new Dx11.ShaderResourceView(device, this.NativeTexture);
// description of texture formats of DX10: http://msdn.microsoft.com/en-us/library/bb694531(v=VS.85).aspx
// more helpfull information on DX10 textures: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205131(v=vs.85).aspx
this.formatSize = FormatConverter.GetSurfaceFormatSize(surfaceFormat);
}
#endregion
}
}