31 lines
757 B
C#

using System.Diagnostics;
using System.Reflection;
using ANX.Framework.NonXNA;
using OpenTK.Graphics.OpenGL;
namespace ANX.RenderSystem.GL3
{
internal static class ErrorHelper
{
public static void Check(string extraInformation = "")
{
ErrorCode code = GL.GetError();
if (code != ErrorCode.NoError)
{
string frameInfo = "";
foreach (StackFrame frame in new StackTrace().GetFrames())
{
MethodBase method = frame.GetMethod();
frameInfo += "\n\t" + "at " + method.DeclaringType + "." +
method + ":" + frame.GetFileLineNumber();
}
string message = "OpenGL Error '" + code + "' Checked at: '" +
extraInformation + "'" + frameInfo;
Logger.Info(message);
}
}
}
}