SND\AstrorEnales_cp eccbb00742 - Implemented ContentManager.OpenStream for Metro (Texture loading works already)
- Started refactoring all the Metro rendering classes
- Fixed some missing License headers
2012-08-14 08:44:12 +00:00

60 lines
1.3 KiB
C#

using System;
using System.IO;
using ANX.Framework.NonXNA.PlatformSystem;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.PlatformSystem.Metro
{
public class MetroStorageContainer : INativeStorageContainer
{
public void CreateDirectory(string directory)
{
throw new NotImplementedException();
}
public System.IO.Stream CreateFile(string file)
{
throw new NotImplementedException();
}
public void DeleteDirectory(string directory)
{
throw new NotImplementedException();
}
public void DeleteFile(string file)
{
throw new NotImplementedException();
}
public bool DirectoryExists(string directory)
{
throw new NotImplementedException();
}
public bool FileExists(string file)
{
throw new NotImplementedException();
}
public string[] GetDirectoryNames(string searchPattern)
{
throw new NotImplementedException();
}
public string[] GetFileNames(string searchPattern)
{
throw new NotImplementedException();
}
public Stream OpenFile(string file, FileMode fileMode, FileAccess fileAccess,
FileShare fileShare)
{
throw new NotImplementedException();
}
}
}