- Implemented nearly all classes in the Media namespace side by side with the Windows implementation - Started adding unit tests to compare the ANX and XNA MediaLibrary behaviour - Merged the ConvertEquals for PackedVectors to a single method that does the job equally good
21 lines
499 B
C#
21 lines
499 B
C#
using System;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Tested)]
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[Flags]
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public enum MediaState
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{
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Stopped = 0,
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Playing = 1,
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Paused = 2,
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}
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}
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