Analyzed the Shuffle behaviour of the MediaPlayer in Xna and implemented it correctly in ANX.
36 lines
966 B
C#
36 lines
966 B
C#
using System.Collections.Generic;
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using ANX.Framework.NonXNA.PlatformSystem;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public sealed class MediaSource
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{
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public string Name { get; private set; }
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public MediaSourceType MediaSourceType { get; private set; }
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internal MediaSource(string setName, MediaSourceType setType)
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{
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Name = setName;
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MediaSourceType = setType;
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}
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public static IList<MediaSource> GetAvailableMediaSources()
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{
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return PlatformSystem.Instance.GetAvailableMediaSources();
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}
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public override string ToString()
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{
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return Name;
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}
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}
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}
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