24 lines
757 B
C#
24 lines
757 B
C#
using System;
|
|
using System.Collections.ObjectModel;
|
|
using ANX.Framework.NonXNA.Development;
|
|
|
|
// This file is part of the ANX.Framework created by the
|
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|
// For details see: http://anxframework.codeplex.com/license
|
|
|
|
namespace ANX.Framework.GamerServices
|
|
{
|
|
[PercentageComplete(100)]
|
|
[Developer("Glatzemann")]
|
|
[TestState(TestStateAttribute.TestState.Tested)]
|
|
public interface IAvatarAnimation
|
|
{
|
|
ReadOnlyCollection<Matrix> BoneTransforms { get; }
|
|
TimeSpan CurrentPosition { get; set; }
|
|
AvatarExpression Expression { get; }
|
|
TimeSpan Length { get; }
|
|
|
|
void Update(TimeSpan elapsedAnimationTime, bool loop);
|
|
}
|
|
}
|