80 lines
1.8 KiB
C#
80 lines
1.8 KiB
C#
#region Using Statements
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using System;
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using ANX.Framework.NonXNA.Development;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.GamerServices
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{
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[PercentageComplete(100)]
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[Developer("Glatzemann")]
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[TestState(TestStateAttribute.TestState.Tested)]
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public enum GamerPresenceMode
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{
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None,
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SinglePlayer,
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Multiplayer,
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LocalCoOp,
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LocalVersus,
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OnlineCoOp,
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OnlineVersus,
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VersusComputer,
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Stage,
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Level,
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CoOpStage,
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CoOpLevel,
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ArcadeMode,
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CampaignMode,
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ChallengeMode,
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ExplorationMode,
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PracticeMode,
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PuzzleMode,
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ScenarioMode,
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StoryMode,
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SurvivalMode,
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TutorialMode,
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DifficultyEasy,
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DifficultyMedium,
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DifficultyHard,
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DifficultyExtreme,
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Score,
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VersusScore,
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Winning,
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Losing,
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ScoreIsTied,
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Outnumbered,
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OnARoll,
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InCombat,
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BattlingBoss,
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TimeAttack,
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TryingForRecord,
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FreePlay,
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WastingTime,
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StuckOnAHardBit,
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NearlyFinished,
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LookingForGames,
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WaitingForPlayers,
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WaitingInLobby,
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SettingUpMatch,
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PlayingWithFriends,
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AtMenu,
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StartingGame,
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Paused,
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GameOver,
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WonTheGame,
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ConfiguringSettings,
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CustomizingPlayer,
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EditingLevel,
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InGameStore,
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WatchingCutscene,
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WatchingCredits,
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PlayingMinigame,
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FoundSecret,
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CornflowerBlue
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}
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}
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