anx.framework/ANX.Framework/GamerServices/AvatarAnimationPreset.cs
2015-03-15 01:11:36 +01:00

51 lines
1.2 KiB
C#

#region Using Statements
using System;
using ANX.Framework.NonXNA.Development;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
[PercentageComplete(100)]
[Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.Tested)]
public enum AvatarAnimationPreset
{
Stand0,
Stand1,
Stand2,
Stand3,
Stand4,
Stand5,
Stand6,
Stand7,
Clap,
Wave,
Celebrate,
FemaleIdleCheckNails,
FemaleIdleLookAround,
FemaleIdleShiftWeight,
FemaleIdleFixShoe,
FemaleAngry,
FemaleConfused,
FemaleLaugh,
FemaleCry,
FemaleShocked,
FemaleYawn,
MaleIdleLookAround,
MaleIdleStretch,
MaleIdleShiftWeight,
MaleIdleCheckHand,
MaleAngry,
MaleConfused,
MaleLaugh,
MaleCry,
MaleSurprised,
MaleYawn
}
}