Glatzemann 99216ca254 - Fixed some bugs in build system
- Build system optimizations
- Extended ProjectConverter: DX and SharpDX assemblies are now removed from linux projects to prevent errors
- Fixed a bunch of compiler warnings
- Removed DX11MetroShaderGenerator assembly. It is now included in ANX.Framework.Content.Pipeline
- Removed HLSLParser assembly. It is now included in ANX.Framework.Content.Pipeline.
- Removed shader parser from GL3-RenderSystem. It is now included in ANX.Framework.Content.Pipeline.
- Removed RenderSystem dependencies from StockShaderCodeGenerator (sscg) tool
2015-03-15 01:12:04 +01:00

33 lines
923 B
C#

using System;
using NUnit.Framework;
using ANX.Framework.Content.Pipeline.Helpers.HLSLParser;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.TestCenter.HLSLParser
{
public static class ParseTextWalkerTests
{
[Test]
public static void TestCreateTextWalker()
{
string text = "Testtext";
ParseTextWalker walker = new ParseTextWalker(text);
Assert.AreEqual(walker.Text, text);
}
[Test]
public static void TestSeeking()
{
string text = "Testtext";
ParseTextWalker walker = new ParseTextWalker(text);
walker.Seek(4);
Assert.AreEqual(walker.Text, "text");
}
}
}