Konstantin Koch 8287c54432 Included the Visual Studio extension and made the necessary changes to make it run.
Replaced the old VS templates with ones that offer more flexiblity.
Started replacing the Content Project for the samples with our custom project type.
Inlcuded a basic not yet working AssimpImporter.
2015-04-08 14:50:03 +02:00

69 lines
2.2 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.ObjectModel;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Content.Pipeline.Graphics
{
public sealed class MipmapChainCollection : Collection<MipmapChain>
{
private bool _fixedSize = false;
public MipmapChainCollection(int levels, bool fixedSize)
{
for (int i = 0; i < levels; i++)
{
base.Add(new MipmapChain());
}
//fixedSize is interesting for cube and 2D textures.
//Mipmaps are still created by adding additional bitmap to the faces of the MipmapChain, but the number of faces is fixed.
//For volumetric textures, the MipmapChain represents the depth of the texture.
this._fixedSize = fixedSize;
}
protected override void ClearItems()
{
if (this._fixedSize)
throw new NotSupportedException(string.Format("The {0} has a fixed size.", this.GetType()));
base.ClearItems();
}
protected override void InsertItem(int index, MipmapChain item)
{
if (this._fixedSize)
throw new NotSupportedException(string.Format("The {0} has a fixed size.", this.GetType()));
if (item == null)
throw new ArgumentNullException("item");
base.InsertItem(index, item);
}
protected override void RemoveItem(int index)
{
if (this._fixedSize)
throw new NotSupportedException(string.Format("The {0} has a fixed size.", this.GetType()));
base.RemoveItem(index);
}
protected override void SetItem(int index, MipmapChain item)
{
if (item == null)
throw new ArgumentNullException("item");
base.SetItem(index, item);
}
}
}