Replaced the old VS templates with ones that offer more flexiblity. Started replacing the Content Project for the samples with our custom project type. Inlcuded a basic not yet working AssimpImporter.
38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
using ANX.Framework.Content.Pipeline.Graphics;
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using ANX.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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namespace ANX.Framework.Content.Pipeline.Serialization.Compiler.GraphicTypeWriters
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{
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[ContentTypeWriter]
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internal class AssimpMaterialWriter : ContentTypeWriter<AssimpMaterialContent>
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{
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protected override void Write(ContentWriter output, AssimpMaterialContent value)
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{
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if (output == null)
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throw new ArgumentNullException("output");
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if (value == null)
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throw new ArgumentNullException("value");
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//Writes as a BasicEffect.
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output.WriteExternalReference(value.Texture);
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output.Write(value.DiffuseColor.GetValueOrDefault(Vector3.One));
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output.Write(value.EmissiveColor.GetValueOrDefault(Vector3.Zero));
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output.Write(value.SpecularColor.GetValueOrDefault(Vector3.One));
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output.Write(value.SpecularPower.GetValueOrDefault(16f));
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output.Write(value.Alpha.GetValueOrDefault(1f));
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output.Write(value.VertexColorEnabled.GetValueOrDefault(false));
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}
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public override string GetRuntimeReader(TargetPlatform targetPlatform)
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{
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return typeof(BasicEffectReader).AssemblyQualifiedName;
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}
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}
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}
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