using System;
using System.IO;

// This file is part of the ANX.Framework and originally taken from
// the AC.AL OpenAL library, released under the MIT License.
// For details see: http://acal.codeplex.com/license

namespace WaveUtils
{
	/// <summary>
	/// http://www.threejacks.com/?q=node/176
	/// </summary>
	internal static class MuLaw
	{
		#region Decode Table
		private static readonly short[] DecodeTable =
		{
     -32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956,
     -23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764,
     -15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412,
     -11900,-11388,-10876,-10364, -9852, -9340, -8828, -8316,
      -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140,
      -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092,
      -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004,
      -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980,
      -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436,
      -1372, -1308, -1244, -1180, -1116, -1052,  -988,  -924,
       -876,  -844,  -812,  -780,  -748,  -716,  -684,  -652,
       -620,  -588,  -556,  -524,  -492,  -460,  -428,  -396,
       -372,  -356,  -340,  -324,  -308,  -292,  -276,  -260,
       -244,  -228,  -212,  -196,  -180,  -164,  -148,  -132,
       -120,  -112,  -104,   -96,   -88,   -80,   -72,   -64,
        -56,   -48,   -40,   -32,   -24,   -16,    -8,    -1,
      32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956,
      23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764,
      15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412,
      11900, 11388, 10876, 10364,  9852,  9340,  8828,  8316,
       7932,  7676,  7420,  7164,  6908,  6652,  6396,  6140,
       5884,  5628,  5372,  5116,  4860,  4604,  4348,  4092,
       3900,  3772,  3644,  3516,  3388,  3260,  3132,  3004,
       2876,  2748,  2620,  2492,  2364,  2236,  2108,  1980,
       1884,  1820,  1756,  1692,  1628,  1564,  1500,  1436,
       1372,  1308,  1244,  1180,  1116,  1052,   988,   924,
        876,   844,   812,   780,   748,   716,   684,   652,
        620,   588,   556,   524,   492,   460,   428,   396,
        372,   356,   340,   324,   308,   292,   276,   260,
        244,   228,   212,   196,   180,   164,   148,   132,
        120,   112,   104,    96,    88,    80,    72,    64,
         56,    48,    40,    32,    24,    16,     8,     0
		};
		#endregion

		#region Encode Table
		private static readonly byte[] EncodeTable =
		{
     0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
     4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
     5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
     5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
     6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
     6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
     6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
     6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
     7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
		};
		#endregion

		#region ConvertToMuLaw (TODO)
		private static void ConvertToMuLaw(WaveInfo info)
		{
			//int sign = (sample >> 8) & 0x80;
			//if (sign)
			//     sample = (short)-sample;
			//if (sample > cClip)
			//     sample = cClip;
			//sample = (short)(sample + cBias);
			//int exponent = (int)MuLawCompressTable[(sample>>7) & 0xFF];
			//int mantissa = (sample >> (exponent+3)) & 0x0F;
			//int compressedByte = ~ (sign | (exponent << 4) | mantissa);

			//return (unsigned char)compressedByte;
		}
		#endregion

		#region ConvertToPcm
		public static void ConvertToPcm(WaveInfo info, int resultChannelCount)
		{
			using (MemoryStream destStream = new MemoryStream())
			{
				BinaryWriter destWriter = new BinaryWriter(destStream);

				int increment = 1;
				if (info.Channels == 2 && resultChannelCount == 1)
					increment = 2;

				info.Channels = resultChannelCount;
				info.ALFormat = info.Channels == 1 ? ALFormat.Mono16 : ALFormat.Stereo16;

				for (int index = 0; index < info.Data.Length; index += increment)
					destWriter.Write(DecodeTable[info.Data[index]]);

				info.Data = destStream.ToArray();
			}
		}
		#endregion
	}
}