#region Using Statements using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using ANX.Framework.Graphics; #endregion // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Content.Pipeline.Serialization.Compiler { public sealed class ContentWriter : BinaryWriter { private TargetPlatform targetPlatform; private GraphicsProfile targetProfile; public void Write(Color value) { base.Write(value.PackedValue); } public void Write(Matrix value) { base.Write(value.M11); base.Write(value.M12); base.Write(value.M13); base.Write(value.M14); base.Write(value.M21); base.Write(value.M22); base.Write(value.M23); base.Write(value.M24); base.Write(value.M31); base.Write(value.M32); base.Write(value.M33); base.Write(value.M34); base.Write(value.M41); base.Write(value.M42); base.Write(value.M43); base.Write(value.M44); } public void Write(Quaternion value) { base.Write(value.X); base.Write(value.Y); base.Write(value.Z); base.Write(value.W); } public void Write(Vector2 value) { base.Write(value.X); base.Write(value.Y); } public void Write(Vector3 value) { base.Write(value.X); base.Write(value.Y); base.Write(value.Z); } public void Write(Vector4 value) { base.Write(value.X); base.Write(value.Y); base.Write(value.Z); base.Write(value.W); } //TODO: implement -> ExternalReference needed first //public void WriteExternalReference(ExternalReference reference) //{ //} public void WriteObject(T value) { throw new NotImplementedException(); } public void WriteObject(T value, ContentTypeWriter typeWriter) { throw new NotImplementedException(); } public void WriteRawObject(T value) { throw new NotImplementedException(); } public void WriteRawObject(T value, ContentTypeWriter typeWriter) { throw new NotImplementedException(); } public void WriteSharedResource(T value) { throw new NotImplementedException(); } public TargetPlatform TargetPlatform { get { return targetPlatform; } } public GraphicsProfile TargetProfile { get { return TargetProfile; } } } }