<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{6A582788-C4D2-410C-96CD-177F75712D65}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>ANX.SoundSystem.Windows.XAudio</RootNamespace>
    <AssemblyName>ANX.SoundSystem.Windows.XAudio</AssemblyName>
    <FileAlignment>512</FileAlignment>
    <ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <DefaultLanguage>en-US</DefaultLanguage>
    <PackageCertificateKeyFile>Test_TemporaryKey.pfx</PackageCertificateKeyFile>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>..\..\bin\Debug\ModernUI</OutputPath>
    <DefineConstants>TRACE;DEBUG;WINDOWSMETRO;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>..\..\bin\Release\ModernUI</OutputPath>
    <DefineConstants>TRACE;WINDOWSMETRO;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="SharpDX">
      <HintPath>..\..\lib\sharpdx\bin\standard-winrt\sharpdx.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.XAudio2">
      <HintPath>..\..\lib\sharpdx\bin\standard-winrt\sharpdx.xaudio2.dll</HintPath>
    </Reference>
    <Reference Include="System" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Creator.cs" />
    <Compile Include="XAudioDynamicSoundEffectInstance.cs" />
    <Compile Include="XAudioOggInputStream.cs" />
    <Compile Include="XAudioSong.cs" />
    <Compile Include="XAudioSoundEffectInstance.cs" />
    <Compile Include="XAudioSoundEffect.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="SupportedPlatformsImpl.cs" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\ANX.Framework\ANX.Framework_WindowsMetro.csproj">
      <Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
      <Name>ANX.Framework</Name>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
  <PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '11.0' ">
    <VisualStudioVersion>11.0</VisualStudioVersion>
  </PropertyGroup>
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
</Project>