using System; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Media { public sealed class Artist : IEquatable, IDisposable { public bool IsDisposed { get; private set; } public string Name { get { throw new NotImplementedException(); } } public SongCollection Songs { get { throw new NotImplementedException(); } } public AlbumCollection Albums { get { throw new NotImplementedException(); } } #region Constructor private Artist() { IsDisposed = false; } ~Artist() { Dispose(); } #endregion public bool Equals(Artist other) { throw new NotImplementedException(); } public override bool Equals(object obj) { if (obj is Artist) return Equals(obj as Artist); return base.Equals(obj); } public void Dispose() { if (IsDisposed == false) { IsDisposed = true; throw new NotImplementedException(); } } #region ToString public override string ToString() { return Name; } #endregion #region GetHashCode public override int GetHashCode() { return Name.GetHashCode(); } #endregion #region Operator overloading public static bool operator ==(Artist first, Artist second) { return first.Equals(second); } public static bool operator !=(Artist first, Artist second) { return first.Equals(second) == false; } #endregion } }