using System; using System.Collections.Generic; using StringPair = System.Collections.Generic.KeyValuePair; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.RenderSystem.Windows.GL3 { public class ShaderData { public string VertexGlobalCode; public Dictionary VertexShaderCodes; public string FragmentGlobalCode; public Dictionary FragmentShaderCodes; public Dictionary Techniques; public ShaderData() { VertexShaderCodes = new Dictionary(); FragmentShaderCodes = new Dictionary(); Techniques = new Dictionary(); } } }