using System; using System.IO; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.NonXNA.RenderSystem { public interface INativeTexture2D : INativeTexture { void SaveAsJpeg(Stream stream, int width, int height); void SaveAsPng(Stream stream, int width, int height); void GetData(int level, Nullable rect, T[] data, int startIndex, int elementCount) where T : struct; void SetData(int level, Nullable rect, T[] data, int startIndex, int elementCount) where T : struct; } }