using System.Collections.Generic; using System.IO; using System.Xml.Linq; #region License // // This file is part of the ANX.Framework created by the "ANX.Framework developer group". // // This file is released under the Ms-PL license. // // // // Microsoft Public License (Ms-PL) // // This license governs use of the accompanying software. If you use the software, you accept this license. // If you do not accept the license, do not use the software. // // 1.Definitions // The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning // here as under U.S. copyright law. // A "contribution" is the original software, or any additions or changes to the software. // A "contributor" is any person that distributes its contribution under this license. // "Licensed patents" are a contributor's patent claims that read directly on its contribution. // // 2.Grant of Rights // (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations // in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to // reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution // or any derivative works that you create. // (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in // section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed // patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution // in the software or derivative works of the contribution in the software. // // 3.Conditions and Limitations // (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks. // (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your // patent license from such contributor to the software ends automatically. // (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution // notices that are present in the software. // (D) If you distribute any portion of the software in source code form, you may do so only under this license by including // a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or // object code form, you may only do so under a license that complies with this license. // (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees, // or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the // extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a // particular purpose and non-infringement. #endregion // License namespace XNAToANXConverter { public static class ProjectData { private const string XnaBaseName = "Microsoft.Xna.Framework"; private const string AnxBaseName = "ANX.Framework"; #region Convert public static void Convert(string target, string sourceFilepath, string destinationFilepath) { string sourceFolderPath = sourceFilepath.Replace(Path.GetFileName(sourceFilepath), ""); string destinationFolderPath = destinationFilepath.Replace(Path.GetFileName(destinationFilepath), ""); if (Directory.Exists(destinationFolderPath) == false) { Directory.CreateDirectory(destinationFolderPath); } XDocument doc = XDocument.Load(sourceFilepath); XElement root = doc.Root; foreach (XElement propertyGroup in root.Elements()) { if (propertyGroup.Name.LocalName != "ItemGroup") { continue; } List elements = new List(propertyGroup.Elements()); foreach (XElement item in elements) { if (item.Name.LocalName == "Reference") { #region Process Reference string assemblyPath = item.Attribute("Include").Value; if (target == "anx") { #region ANX if (assemblyPath.Contains(XnaBaseName)) { item.Remove(); string anxPath = assemblyPath.Replace(XnaBaseName, AnxBaseName); if (anxPath.Contains(", Version")) { anxPath = anxPath.Substring(0, anxPath.IndexOf(',')) + ".dll"; } propertyGroup.Add(new XElement("Reference", new XAttribute("Include", anxPath))); } #endregion } else { #region XNA if (assemblyPath.Contains(AnxBaseName)) { item.Remove(); // TODO: FQN of the xna assemby string xnaPath = assemblyPath.Replace(AnxBaseName, XnaBaseName); propertyGroup.Add(new XElement("Reference", new XAttribute("Include", xnaPath))); } #endregion } #endregion } else if (item.Name.LocalName == "Compile") { #region Process Compile string codeFilepath = item.Attribute("Include").Value; string absolutePath = Path.Combine(sourceFolderPath, codeFilepath); string text = File.ReadAllText(absolutePath); if (target == "anx") { text = text.Replace(XnaBaseName, AnxBaseName); } else { text = text.Replace(AnxBaseName, XnaBaseName); } string destCodeFolderPath = codeFilepath.Replace( Path.GetFileName(codeFilepath), ""); destCodeFolderPath = Path.Combine(destinationFolderPath, destCodeFolderPath); if (Directory.Exists(destCodeFolderPath) == false) { Directory.CreateDirectory(destCodeFolderPath); } File.WriteAllText(Path.Combine(destinationFolderPath, codeFilepath), text); #endregion } else if (item.Name.LocalName == "BootstrapperPackage") { if (target == "xna") { continue; } #region Process BootstrapperPackage // Remove all bootstrapper tasks for XNA. string includeName = item.Attribute("Include").Value; if (includeName.Contains(XnaBaseName)) { item.Remove(); } #endregion } } } doc.Save(destinationFilepath); } #endregion } }