#region Using Statements using System; using System.Collections.Generic; using System.Linq; using System.Text; using ANX.Framework.Content.Pipeline.Graphics; using System.ComponentModel; #endregion // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Content.Pipeline.Processors { [ContentProcessor] public class MaterialProcessor : ContentProcessor { public virtual Color ColorKeyColor { get; set; } public virtual bool ColorKeyEnabled { get; set; } public virtual MaterialProcessorDefaultEffect DefaultEffect { get; set; } public virtual bool GenerateMipmaps { get; set; } [DefaultValue(true)] public virtual bool PremultiplyTextureAlpha { get; set; } public virtual bool ResizeTexturesToPowerOfTwo { get; set; } public virtual TextureProcessorOutputFormat TextureFormat { get; set; } public override MaterialContent Process(MaterialContent input, ContentProcessorContext context) { throw new NotImplementedException(); } protected virtual ExternalReference BuildEffect(ExternalReference effect, ContentProcessorContext context) { throw new NotImplementedException(); } protected virtual ExternalReference BuildTexture(string textureName, ExternalReference texture, ContentProcessorContext context) { throw new NotImplementedException(); } } }