using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; namespace ANX.ContentCompiler.GUI { public static class Settings { public static String DefaultProjectPath { get; set; } public static Color MainColor { get; set; } public static Color DarkMainColor { get; set; } public static Color LightMainColor { get; set; } public static Color ForeColor { get; set; } public static Color AccentColor { get; set; } public static Color AccentColor2 { get; set; } public static Color AccentColor3 { get; set; } public static void Defaults() { DefaultProjectPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments), "ANX Content Compiler" + Path.DirectorySeparatorChar + "4.0" + Path.DirectorySeparatorChar); MainColor = Color.FromArgb(64, 64, 64); //MainColor = Color.Goldenrod; DarkMainColor = Color.FromArgb(42, 42, 42); //DarkMainColor = Color.DarkOrange; LightMainColor = Color.Gray; //LightMainColor = Color.Gold; ForeColor = Color.White; //ForeColor = Color.DarkRed; AccentColor = Color.FromArgb(0, 192, 0); //AccentColor = Color.HotPink; AccentColor2 = Color.LimeGreen; //AccentColor2 = Color.IndianRed; AccentColor3 = Color.Green; } public static void Load(string path) { } public static void Save(string path) { } } }