#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.ObjectModel;
using ANX.Framework.NonXNA;

#endregion // Using Statements

#region License

//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license. 
// If you do not accept the license, do not use the software.
//
// 1.Definitions
//   The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning 
//   here as under U.S. copyright law.
//   A "contribution" is the original software, or any additions or changes to the software.
//   A "contributor" is any person that distributes its contribution under this license.
//   "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
//   (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations 
//       in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to 
//       reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
//       or any derivative works that you create.
//   (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in 
//       section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
//       patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution 
//       in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
//   (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
//   (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your 
//       patent license from such contributor to the software ends automatically.
//   (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution 
//       notices that are present in the software.
//   (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
//       a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or 
//       object code form, you may only do so under a license that complies with this license.
//   (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
//       or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
//       extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a 
//       particular purpose and non-infringement.

#endregion // License

namespace ANX.Framework.Graphics
{
    public sealed class GraphicsAdapter
    {
        private static List<GraphicsAdapter> adapters;
        private DisplayModeCollection supportedDisplayModes;

        static GraphicsAdapter()
        {
            adapters = new List<GraphicsAdapter>();

            IRenderSystemCreator renderSystemCreator = AddInSystemFactory.Instance.GetDefaultCreator<IRenderSystemCreator>();
            adapters.AddRange(renderSystemCreator.GetAdapterList());
        }

        public static ReadOnlyCollection<GraphicsAdapter> Adapters
        {
            get
            {
                return new ReadOnlyCollection<GraphicsAdapter>(adapters);
            }
        }

        public static GraphicsAdapter DefaultAdapter
        {
            get
            {
                GraphicsAdapter defaultAdapter = adapters.Where(a => a.IsDefaultAdapter).First<GraphicsAdapter>();
                return defaultAdapter;
            }
        }

        public static bool UseNullDevice
        {
            get;
            set;
        }

        public static bool UseReferenceDevice
        {
            get;
            set;
        }

        public DisplayMode CurrentDisplayMode
        {
            get
            {
                throw new NotImplementedException();
            }
        }

        public string Description
        {
            get
            {
                throw new NotImplementedException();
            }
        }

        public int DeviceId
        {
            get;
            set;
        }

        public string DeviceName
        {
            get;
            set;
        }

        public bool IsDefaultAdapter
        {
            get;
            set;
        }

        public bool IsWideScreen
        {
            get
            {
                throw new NotImplementedException();
            }
        }

        public IntPtr MonitorHandle
        {
            get
            {
                throw new NotImplementedException();
            }
        }

        public int Revision
        {
            get;
            set;
        }

        public int SubSystemId
        {
            get;
            set;
        }

        public DisplayModeCollection SupportedDisplayModes
        {
            get
            {
                return this.supportedDisplayModes;
            }
            set
            {
                this.supportedDisplayModes = value;
            }
        }

        public int VendorId
        {
            get;
            set;
        }

        public bool IsProfileSupported(GraphicsProfile graphicsProfile)
        {
            throw new NotImplementedException();
        }

        public bool QueryBackBufferFormat(GraphicsProfile graphicsProfile, SurfaceFormat format, DepthFormat depthFormat, int multiSampleCount, out SurfaceFormat selectedFormat, out DepthFormat selectedDepthFormat, out int selectedMultiSampleCount)
        {
            throw new NotImplementedException();
        }

        public bool QueryRenderTargetFormat(GraphicsProfile graphicsProfile, SurfaceFormat format, DepthFormat depthFormat, int multiSampleCount, out SurfaceFormat selectedFormat, out DepthFormat selectedDepthFormat, out int selectedMultiSampleCount)
        {
            throw new NotImplementedException();
        }

    }
}