#region Using Statements using System; using NUnit.Framework; #endregion // Using Statements using XNAGamePadButtons = Microsoft.Xna.Framework.Input.GamePadButtons; using ANXGamePadButtons = ANX.Framework.Input.GamePadButtons; using XNAButtons = Microsoft.Xna.Framework.Input.Buttons; using ANXButtons = ANX.Framework.Input.Buttons; using XNAButtonState = Microsoft.Xna.Framework.Input.ButtonState; using ANXButtonState = ANX.Framework.Input.ButtonState; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.TestCenter.Strukturen.Input { [TestFixture] class GamePadButtonsTest { #region TestCase static object[] buttonSample = { 0, DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), DataFactory.RandomIntValueMinMax(0,32769), 32768 }; #endregion [TestCaseSource("buttonSample")] public void A(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.A, anx.A, "A"); } [TestCaseSource("buttonSample")] public void B(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.B, anx.B, "B"); } [TestCaseSource("buttonSample")] public void X(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.X, anx.X, "X"); } [TestCaseSource("buttonSample")] public void Y(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.Y, anx.Y, "Y"); } [TestCaseSource("buttonSample")] public void Back(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.Back, anx.Back, "BAck"); } [TestCaseSource("buttonSample")] public void BigButton(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.BigButton, anx.BigButton, "Bigbutton"); } [TestCaseSource("buttonSample")] public void LeftShoulder(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.LeftShoulder, anx.LeftShoulder, "LeftShoulder"); } [TestCaseSource("buttonSample")] public void LeftStick(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.LeftStick, anx.LeftStick, "LeftStick"); } [TestCaseSource("buttonSample")] public void RightShoulder(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.RightShoulder, anx.RightShoulder, "RightShoulder"); } [TestCaseSource("buttonSample")] public void RightStick(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.RightStick, anx.RightStick, "RightStick"); } [TestCaseSource("buttonSample")] public void Start(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.Start, anx.Start, "Start"); } [TestCaseSource("buttonSample")] public void ToString(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "Start"); } [TestCaseSource("buttonSample")] public void GetHashCode(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.GetHashCode(), anx.GetHashCode(), "GetHashCode"); } [TestCaseSource("buttonSample")] public void Equals(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); XNAGamePadButtons xna2 = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx2 = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals"); } [TestCaseSource("buttonSample")] public void Equals2(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals2"); } [TestCaseSource("buttonSample")] public void op_Equality(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); XNAGamePadButtons xna2 = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx2 = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna==xna2, anx==anx2, "op_Equality"); } [TestCaseSource("buttonSample")] public void op_Inequality(int buttons) { XNAGamePadButtons xna = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx = new ANXGamePadButtons((ANXButtons)buttons); XNAGamePadButtons xna2 = new XNAGamePadButtons((XNAButtons)buttons); ANXGamePadButtons anx2 = new ANXGamePadButtons((ANXButtons)buttons); AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "op_Equality"); } } }