<?xml version="1.0" encoding="utf-8" ?> <Build License="../doc/license.txt" Target="../RenderSystems/ANX.RenderSystem.Windows.Metro/ShaderByteCode.cs" Namespace="ANX.RenderSystem.Windows.Metro"> <Shader Type="SpriteBatch" Source="../Shader/Metro/SpriteBatch.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> <Shader Type="DualTextureEffect" Source="../Shader/Metro/DualTexture.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> <Shader Type="AlphaTestEffect" Source="../Shader/Metro/AlphaTest.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> <Shader Type="EnvironmentMapEffect" Source="../Shader/Metro/EnvironmentMap.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> <Shader Type="BasicEffect" Source="../Shader/Metro/BasicEffect.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> <Shader Type="SkinnedEffect" Source="../Shader/Metro/Skinned.fx" RenderSystem="ANX.RenderSystem.Windows.Metro" /> </Build>