#region Using Statements using System; using System.Runtime.Serialization; using System.IO; using System.Reflection; using System.Collections.Generic; using System.Resources; using System.Collections; using System.Linq; using ANX.Framework.NonXNA.InputSystem; #endregion #region License // // This file is part of the ANX.Framework created by the "ANX.Framework developer group". // // This file is released under the Ms-PL license. // // // // Microsoft Public License (Ms-PL) // // This license governs use of the accompanying software. If you use the software, you accept this license. // If you do not accept the license, do not use the software. // // 1.Definitions // The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning // here as under U.S. copyright law. // A "contribution" is the original software, or any additions or changes to the software. // A "contributor" is any person that distributes its contribution under this license. // "Licensed patents" are a contributor's patent claims that read directly on its contribution. // // 2.Grant of Rights // (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations // in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to // reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution // or any derivative works that you create. // (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in // section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed // patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution // in the software or derivative works of the contribution in the software. // // 3.Conditions and Limitations // (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks. // (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your // patent license from such contributor to the software ends automatically. // (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution // notices that are present in the software. // (D) If you distribute any portion of the software in source code form, you may do so only under this license by including // a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or // object code form, you may only do so under a license that complies with this license. // (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees, // or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the // extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a // particular purpose and non-infringement. #endregion // License namespace ANX.Framework.NonXNA { public class AddIn : IComparable { #region Private Members private string fileName; private List platforms = new List(); private Assembly assembly; private Type creatorType; private ICreator instance; private AddInType addInType; #endregion // Private Members #region Constructor public AddIn(string fileName) { if (String.IsNullOrEmpty(fileName)) { throw new ArgumentNullException("fileName"); } if (File.Exists(fileName) == false) { throw new InvalidOperationException( String.Format("The AddIn '{0}' does not exist.", fileName)); } this.fileName = fileName; try { this.assembly = Assembly.LoadFrom(fileName); } catch { } if (this.assembly != null) { Type[] allTypes; try { allTypes = this.assembly.GetTypes(); } catch (ReflectionTypeLoadException ex) { allTypes = ex.Types; } foreach (Type t in allTypes.Where(p => typeof(IInputSystemCreator).IsAssignableFrom(p) || typeof(IRenderSystemCreator).IsAssignableFrom(p) || typeof(ISoundSystemCreator).IsAssignableFrom(p) || typeof(IMediaSystemCreator).IsAssignableFrom(p))) { this.creatorType = t; this.addInType = AddInSystemFactory.GetAddInType(t); break; } if (this.creatorType != null) { try { this.platforms.AddRange(FetchSupportedPlattforms(this.assembly)); } catch { } } // // Scan the addin for InputDeviceCreators and register them // foreach (Type t in allTypes.Where(p => typeof(IGamePadCreator).IsAssignableFrom(p))) { InputDeviceFactory.Instance.AddCreator(Activator.CreateInstance(t) as IGamePadCreator); } foreach (Type t in allTypes.Where(p => typeof(IKeyboardCreator).IsAssignableFrom(p))) { InputDeviceFactory.Instance.AddCreator(Activator.CreateInstance(t) as IKeyboardCreator); } foreach (Type t in allTypes.Where(p => typeof(IMouseCreator).IsAssignableFrom(p))) { InputDeviceFactory.Instance.AddCreator(Activator.CreateInstance(t) as IMouseCreator); } #if XNAEXT foreach (Type t in allTypes.Where(p => typeof(IMotionSensingDeviceCreator).IsAssignableFrom(p))) { InputDeviceFactory.Instance.AddCreator(Activator.CreateInstance(t) as IMotionSensingDeviceCreator); } #endif } } #endregion // Constructor #region Puplic Methods #endregion // Public Methods #region Properties /// /// Returns whether this is a valid AddIn of the ANX.Framework. /// public bool IsValid { get { return this.assembly != null && this.creatorType != null; } } /// /// The filename of the current AddIn assembly /// public string FileName { get { return this.fileName; } } /// /// Returns true if this AddIn is supported by the current Platform /// public bool IsSupported { get { if (this.assembly != null && this.platforms != null && this.platforms.Count > 0) { foreach (string platform in this.platforms) { if (string.Equals(Environment.OSVersion.Platform.ToString(), platform, StringComparison.InvariantCultureIgnoreCase)) { return true; } } } return false; } } /// /// Returns the version of the AddIn /// public Version Version { get { if (this.assembly != null) { return this.assembly.GetName().Version; } return null; } } public string Name { get { if (this.assembly != null) { return this.Instance.Name; } return String.Empty; } } public int Priority { get { if (this.assembly != null) { return this.Instance.Priority; } return int.MaxValue; } } public AddInType Type { get { return this.addInType; } } /// /// Returns the concrete instance of the creator of this AddIn. The instance is cached and /// only created on first access. /// /// /// If this AddIn is not supported on this platform the instance will be null. /// public ICreator Instance { get { if (instance == null && IsSupported) { this.instance = this.assembly.CreateInstance(this.creatorType.FullName) as ICreator; if (this.instance != null) { this.instance.RegisterCreator(AddInSystemFactory.Instance); } } return this.instance; } } #endregion // Properties #region Private Helpers #region FetchSupportedPlattforms private string[] FetchSupportedPlattforms(Assembly assembly) { string[] platforms = null; string[] res = assembly.GetManifestResourceNames(); if (res != null) { foreach (string ressource in res) { Stream manifestResourceStream = assembly.GetManifestResourceStream(ressource); if (manifestResourceStream != null) { using (ResourceReader resourceReader = new ResourceReader(manifestResourceStream)) { IDictionaryEnumerator dict = resourceReader.GetEnumerator(); while (dict.MoveNext()) { if (string.Equals(dict.Key.ToString(), "SupportedPlatforms", StringComparison.InvariantCultureIgnoreCase) && dict.Value.GetType() == typeof(string)) { platforms = dict.Value.ToString().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); return platforms; } } resourceReader.Close(); } } } } return platforms; } #endregion #endregion // Private Helpers public int CompareTo(AddIn other) { return this.Priority.CompareTo(other.Priority); } } }