#region Using Statements using System; using ANX.Framework.NonXNA.Development; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Graphics.PackedVector { [PercentageComplete(100)] [Developer("Glatzemann")] [TestState(TestStateAttribute.TestState.Tested)] public struct NormalizedShort4 : IPackedVector, IEquatable, IPackedVector { private ulong packedValue; public ulong PackedValue { get { return packedValue; } set { packedValue = value; } } private const float max = 65535 >> 1; private const float oneOverMax = 1f / max; private const uint mask = 65536 >> 1; public NormalizedShort4(float x, float y, float z, float w) { ulong b1 = (ulong)(((long)MathHelper.Clamp(x * max, -max, max) & 65535) << 0); ulong b2 = (ulong)(((long)MathHelper.Clamp(y * max, -max, max) & 65535) << 16); ulong b3 = (ulong)(((long)MathHelper.Clamp(z * max, -max, max) & 65535) << 32); ulong b4 = (ulong)(((long)MathHelper.Clamp(w * max, -max, max) & 65535) << 48); this.packedValue = (ulong)(b1 | b2 | b3 | b4); } public NormalizedShort4(Vector4 vector) { ulong b1 = (ulong)(((long)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0); ulong b2 = (ulong)(((long)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16); ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z * max, -max, max) & 65535) << 32); ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W * max, -max, max) & 65535) << 48); this.packedValue = (ulong)(b1 | b2 | b3 | b4); } public Vector4 ToVector4() { Vector4 vector; vector.X = convert(0xffff, (ulong)this.packedValue); vector.Y = convert(0xffff, (ulong)(this.packedValue >> 16)); vector.Z = convert(0xffff, (ulong)(this.packedValue >> 32)); vector.W = convert(0xffff, (ulong)(this.packedValue >> 48)); return vector; } private static float convert(uint bitmask, ulong value) { if ((value & mask) != 0) { if ((value & 65535) >= mask) { return -1f; } value |= ~bitmask; } else { value &= 65535; } return (((float)value) * oneOverMax); } void IPackedVector.PackFromVector4(Vector4 vector) { ulong b1 = (ulong)(((long)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0); ulong b2 = (ulong)(((long)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16); ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z * max, -max, max) & 65535) << 32); ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W * max, -max, max) & 65535) << 48); this.packedValue = (ulong)(b1 | b2 | b3 | b4); } Vector4 IPackedVector.ToVector4() { return this.ToVector4(); } public override bool Equals(object obj) { return obj is NormalizedShort4 && this == (NormalizedShort4)obj; } public bool Equals(NormalizedShort4 other) { return this.packedValue == other.packedValue; } public override string ToString() { return this.packedValue.ToString("X16"); } public override int GetHashCode() { return this.packedValue.GetHashCode(); } public static bool operator ==(NormalizedShort4 lhs, NormalizedShort4 rhs) { return lhs.packedValue == rhs.packedValue; } public static bool operator !=(NormalizedShort4 lhs, NormalizedShort4 rhs) { return lhs.packedValue != rhs.packedValue; } } }