using System; using ANX.Framework.NonXNA; using ANX.Framework.NonXNA.Development; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Graphics { [PercentageComplete(100)] [Developer("Glatzemann")] [TestState(TestStateAttribute.TestState.Untested)] public sealed class EffectTechnique { internal INativeEffectTechnique NativeTechnique { get; private set; } public string Name { get { return NativeTechnique.Name; } } public EffectAnnotationCollection Annotations { get { return NativeTechnique.Annotations; } } public EffectPassCollection Passes { get; private set; } internal EffectTechnique(Effect parentEffect, INativeEffectTechnique nativeTechnique) { this.NativeTechnique = nativeTechnique; this.Passes = new EffectPassCollection(parentEffect, parentEffect.NativeEffect, nativeTechnique); } } }