using ANX.Framework; using ANX.Framework.Input; using ANX.Framework.NonXNA; using ANX.Framework.NonXNA.Development; using System; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.InputDevices.Windows.ModernUI { [PercentageComplete(0)] [TestState(TestStateAttribute.TestState.Untested)] [Developer("rene87")] class Keyboard : IKeyboard { public IntPtr WindowHandle { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } } public KeyboardState GetState() { throw new NotImplementedException(); } public KeyboardState GetState(PlayerIndex playerIndex) { throw new NotImplementedException(); } public void Dispose() { throw new NotImplementedException(); } } }