<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
    <metadata>
        <id>ANX.RenderSystem.Windows.DX11</id>
        <version>0.7.19.2</version>
        <title>ANX.Framework RenderSystem DirectX 11</title>
        <authors>Roland Rosenkranz</authors>
        <owners>ANX Developer Team</owners>
        <licenseUrl>http://anxframework.codeplex.com/license</licenseUrl>
        <projectUrl>http://anxframework.codeplex.com/</projectUrl>
        <iconUrl>http://nuget.rtainment.de/img/ANX.Icon_100x100.png</iconUrl>
        <requireLicenseAcceptance>false</requireLicenseAcceptance>
        <description>The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.</description>
        <summary>The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.</summary>
        <copyright>Copyright © ANX Developer Team 2011-2013</copyright>
        <tags>ANX C# DirectX RenderSystem DX11</tags>
        <dependencies>
            <dependency id="ANX.Framework" version="0.5.0.1" />
            <dependency id="SharpDX" version="2.4.2" />
            <dependency id="SharpDX.DXGI" version="2.4.2" />
            <dependency id="SharpDX.D3DCompiler" version="2.4.2" />
            <dependency id="SharpDX.Direct3D11" version="2.4.2" />
            <dependency id="SharpDX.Direct3D11.Effects" version="2.4.2" />
        </dependencies>
    </metadata>
    <files>
        <file src="lib\net40\ANX.RenderSystem.Windows.DX11.dll" target="lib\net40\ANX.RenderSystem.Windows.DX11.dll" />
        <file src="lib\net40\ANX.RenderSystem.Windows.DX11.pdb" target="lib\net40\ANX.RenderSystem.Windows.DX11.pdb" />
    </files>
</package>