<?xml version="1.0" encoding="utf-8"?> <package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd"> <metadata> <id>ANX.RenderSystem.Windows.DX11</id> <version>0.7.19.2</version> <title>ANX.Framework RenderSystem DirectX 11</title> <authors>Roland Rosenkranz</authors> <owners>ANX Developer Team</owners> <licenseUrl>http://anxframework.codeplex.com/license</licenseUrl> <projectUrl>http://anxframework.codeplex.com/</projectUrl> <iconUrl>http://nuget.rtainment.de/img/ANX.Icon_100x100.png</iconUrl> <requireLicenseAcceptance>false</requireLicenseAcceptance> <description>The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.</description> <summary>The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.</summary> <copyright>Copyright © ANX Developer Team 2011-2013</copyright> <tags>ANX C# DirectX RenderSystem DX11</tags> <dependencies> <dependency id="ANX.Framework" version="0.5.0.1" /> <dependency id="SharpDX" version="2.4.2" /> <dependency id="SharpDX.DXGI" version="2.4.2" /> <dependency id="SharpDX.D3DCompiler" version="2.4.2" /> <dependency id="SharpDX.Direct3D11" version="2.4.2" /> <dependency id="SharpDX.Direct3D11.Effects" version="2.4.2" /> </dependencies> </metadata> <files> <file src="lib\net40\ANX.RenderSystem.Windows.DX11.dll" target="lib\net40\ANX.RenderSystem.Windows.DX11.dll" /> <file src="lib\net40\ANX.RenderSystem.Windows.DX11.pdb" target="lib\net40\ANX.RenderSystem.Windows.DX11.pdb" /> </files> </package>