using ANX.Framework.NonXNA.Development; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Graphics { [PercentageComplete(100)] public sealed class SamplerStateCollection { private SamplerState[] samplerStates; private GraphicsDevice graphics; public SamplerStateCollection(GraphicsDevice graphics, int maxSamplers) { this.graphics = graphics; this.samplerStates = new SamplerState[maxSamplers]; for (int i = 0; i < samplerStates.Length; i++) samplerStates[i] = SamplerState.LinearWrap; } public SamplerState this[int index] { get { return samplerStates[index]; } set { if (samplerStates[index] != value) { samplerStates[index] = value; samplerStates[index].NativeSamplerState.Apply(graphics, index); } } } } }