#region Using Statements using System; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Graphics.PackedVector { public struct NormalizedShort2 : IPackedVector, IEquatable, IPackedVector { private uint packedValue; private const float max = (float)(65535 >> 1); private const float oneOverMax = 1f / max; private const uint mask = (uint)(65536 >> 1); public NormalizedShort2(float x, float y) { uint b1 = (uint)(((int)MathHelper.Clamp(x * max, -max, max) & 65535) << 0); uint b2 = (uint)(((int)MathHelper.Clamp(y * max, -max, max) & 65535) << 16); this.packedValue = (uint)(b1 | b2); } public NormalizedShort2(Vector2 vector) { uint b1 = (uint)(((int)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0); uint b2 = (uint)(((int)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16); this.packedValue = (uint)(b1 | b2); } public uint PackedValue { get { return this.packedValue; } set { this.packedValue = value; } } public Vector2 ToVector2() { Vector2 vector; vector.X = convert(0xffff, (uint)this.packedValue); vector.Y = convert(0xffff, (uint)(this.packedValue >> 16)); return vector; } private static float convert(uint bitmask, uint value) { if ((value & mask) != 0) { if ((value & 65535) >= mask) { return -1f; } value |= ~bitmask; } else { value &= 65535; } return (((float)value) * oneOverMax); } void IPackedVector.PackFromVector4(Vector4 vector) { uint b1 = (uint)(((int)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0); uint b2 = (uint)(((int)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16); this.packedValue = (uint)(b1 | b2); } Vector4 IPackedVector.ToVector4() { Vector2 val = this.ToVector2(); return new Vector4(val.X, val.Y, 0f, 1f); } public override bool Equals(object obj) { if (obj != null && obj.GetType() == this.GetType()) { return this == (NormalizedShort2)obj; } return false; } public bool Equals(NormalizedShort2 other) { return this.packedValue == other.packedValue; } public override string ToString() { return this.ToVector2().ToString(); } public override int GetHashCode() { return this.packedValue.GetHashCode(); } public static bool operator ==(NormalizedShort2 lhs, NormalizedShort2 rhs) { return lhs.packedValue == rhs.packedValue; } public static bool operator !=(NormalizedShort2 lhs, NormalizedShort2 rhs) { return lhs.packedValue != rhs.packedValue; } } }