namespace WindowsGame1
{
    partial class AddInSelector
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AddInSelector));
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.cbRenderSystem = new System.Windows.Forms.ComboBox();
            this.label2 = new System.Windows.Forms.Label();
            this.cbAudioSystem = new System.Windows.Forms.ComboBox();
            this.label3 = new System.Windows.Forms.Label();
            this.pictureBox1 = new System.Windows.Forms.PictureBox();
            this.cbInputSystem = new System.Windows.Forms.ComboBox();
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
            this.SuspendLayout();
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(12, 342);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(182, 23);
            this.button1.TabIndex = 0;
            this.button1.Text = "Start Game";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // button2
            // 
            this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.button2.Location = new System.Drawing.Point(313, 342);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(182, 23);
            this.button2.TabIndex = 1;
            this.button2.Text = "Cancel";
            this.button2.UseVisualStyleBackColor = true;
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(52, 187);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(79, 13);
            this.label1.TabIndex = 2;
            this.label1.Text = "Render-System";
            // 
            // cbRenderSystem
            // 
            this.cbRenderSystem.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cbRenderSystem.FormattingEnabled = true;
            this.cbRenderSystem.Location = new System.Drawing.Point(184, 184);
            this.cbRenderSystem.Name = "cbRenderSystem";
            this.cbRenderSystem.Size = new System.Drawing.Size(277, 21);
            this.cbRenderSystem.TabIndex = 3;
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(52, 236);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(73, 13);
            this.label2.TabIndex = 4;
            this.label2.Text = "Input-Systems";
            // 
            // cbAudioSystem
            // 
            this.cbAudioSystem.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cbAudioSystem.FormattingEnabled = true;
            this.cbAudioSystem.Location = new System.Drawing.Point(184, 209);
            this.cbAudioSystem.Name = "cbAudioSystem";
            this.cbAudioSystem.Size = new System.Drawing.Size(277, 21);
            this.cbAudioSystem.TabIndex = 7;
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(52, 212);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(71, 13);
            this.label3.TabIndex = 6;
            this.label3.Text = "Audio-System";
            // 
            // pictureBox1
            // 
            this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Top;
            this.pictureBox1.Image = global::WindowsGame1.Resource1.Logo;
            this.pictureBox1.Location = new System.Drawing.Point(0, 0);
            this.pictureBox1.Name = "pictureBox1";
            this.pictureBox1.Size = new System.Drawing.Size(507, 169);
            this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
            this.pictureBox1.TabIndex = 8;
            this.pictureBox1.TabStop = false;
            // 
            // cbInputSystem
            // 
            this.cbInputSystem.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cbInputSystem.FormattingEnabled = true;
            this.cbInputSystem.Location = new System.Drawing.Point(184, 233);
            this.cbInputSystem.Name = "cbInputSystem";
            this.cbInputSystem.Size = new System.Drawing.Size(277, 21);
            this.cbInputSystem.TabIndex = 9;
            // 
            // AddInSelector
            // 
            this.AcceptButton = this.button1;
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.CancelButton = this.button2;
            this.ClientSize = new System.Drawing.Size(507, 371);
            this.Controls.Add(this.cbInputSystem);
            this.Controls.Add(this.pictureBox1);
            this.Controls.Add(this.cbAudioSystem);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.cbRenderSystem);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.DoubleBuffered = true;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximizeBox = false;
            this.Name = "AddInSelector";
            this.Text = "ANX.Framework AddIn selection...";
            this.Load += new System.EventHandler(this.AddInSelector_Load);
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;
        private System.Windows.Forms.Label label1;
        public System.Windows.Forms.ComboBox cbRenderSystem;
        private System.Windows.Forms.Label label2;
        public System.Windows.Forms.ComboBox cbAudioSystem;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.PictureBox pictureBox1;
        public System.Windows.Forms.ComboBox cbInputSystem;
    }
}