<project name="ANX.Framework RenderSystem" default="rendersystem" basedir="./"> <target name="rendersystem" description="Build ANX.Framework RenderSystems"> <!-- default windows fileset --> <fileset id="rendersystem_files" basedir="../RenderSystems/"> <include name="**/*.csproj" /> <exclude name="**/*PSVita*.csproj" /> <exclude name="**/*Metro*.csproj" /> <exclude name="**/*Linux*.csproj" /> </fileset> <if test="${project.anx.linux}"> <fileset id="rendersystem_files" basedir="../RenderSystems/"> <include name="**/*GL*_Linux.csproj" /> </fileset> </if> <if test="${project.anx.psvita}"> <fileset id="rendersystem_files" basedir="../RenderSystems/"> <include name="**/*.PSVITA*_PSVITA.csproj" /> </fileset> </if> <if test="${project.anx.metro}"> <fileset id="rendersystem_files" basedir="../RenderSystems/"> <include name="**/*.Metro*_WindowsMetro.csproj" /> </fileset> </if> <foreach item="File" property="projectFile"> <in> <items refid="rendersystem_files" /> </in> <do> <property name="additional_directives" value="${path::get-file-name-without-extension(projectFile)}" /> <property name="additional_directives" value="${string::replace(additional_directives, 'ANX.RenderSystem.', '')}" /> <property name="additional_directives" value="${string::replace(additional_directives, 'Windows.', '')}" /> <echo message="building: ${path::get-file-name-without-extension(projectFile)} (directives: ${additional_directives})" /> <exec program="msbuild.exe" > <arg value="/t:Build"/> <arg value="/p:Configuration=${build.configuration}"/> <arg value='/p:Platform="${build.platform}"'/> <arg value="/p:OutputPath=${build.dir.base}/${build.configuration}" /> <arg value="/p:AllowUnsafeBlocks=true" /> <arg value="/p:SolutionDir=${build.solution_dir}" /> <arg value='/p:DefineConstants="${project.anx.directives} ${additional_directives}"' /> <arg value="/clp:ErrorsOnly" /> <arg value="/nologo" /> <arg value="${projectFile}" /> </exec> </do> </foreach> </target> </project>