{A08575E0-7B21-4822-9D4C-6B9EEB7EFFF7} {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Debug x86 AppContainerExe Properties WindowsGame1 WindowsGame1 en-US 512 Test_TemporaryKey.pfx true full false bin\x86\Debug WINDOWS;TRACE;DEBUG;WINDOWSMETRO; prompt 4 false x86 pdbonly true bin\x86\Release WINDOWS;TRACE;WINDOWSMETRO; prompt 4 false x86 bin\x86\DebugWin8\ bin\x86\ReleaseWin8\ WINDOWS;TRACE;WINDOWSMETRO; true pdbonly x86 bin\x86\Release\WindowsGame1.exe.CodeAnalysisLog.xml true GlobalSuppressions.cs false prompt MinimumRecommendedRules.ruleset ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets true ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules true false Form AddInSelector.cs True True Resource1.resx true {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} ANX.Framework {5CA3CDF5-4D2C-42AC-AD08-641BD3992B75} ANX.InputDevices.OpenTK {60D08399-244F-46A3-91F1-4CFD26D961A3} ANX.InputDevices.Windows.XInput {DB88DDEB-7281-405D-8FCA-5681B6B2BD7A} ANX.InputSystem.Recording {49066074-3B7B-4A55-B122-6BD33AB73558} ANX.InputSystem.Standard {6A582788-C4D2-410C-96CD-177F75712D65} ANX.SoundSystem.Windows.XAudio {FA6E229D-4504-47B1-8A23-2D3FCC13F778} SampleContent Content AddInSelector.cs ResXFileCodeGenerator Resource1.Designer.cs Designer 11.0