using System; using System.Collections.Generic; using StringPair = System.Collections.Generic.KeyValuePair<string, string>; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.RenderSystem.GL3 { public class ShaderData { public string VertexGlobalCode; public Dictionary<string, string> VertexShaderCodes; public string FragmentGlobalCode; public Dictionary<string, string> FragmentShaderCodes; public Dictionary<string, StringPair> Techniques; public ShaderData() { VertexShaderCodes = new Dictionary<string, string>(); FragmentShaderCodes = new Dictionary<string, string>(); Techniques = new Dictionary<string, StringPair>(); } } }