using System; using ANX.Framework; using ANX.Framework.NonXNA; using ANX.Framework.NonXNA.PlatformSystem; using ANX.Framework.Storage; using System.IO; using ANX.Framework.Media; using System.Collections.Generic; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.PlatformSystem.Metro { public class MetroPlatformSystem : IPlatformSystem { #region Constructor public MetroPlatformSystem() { } #endregion #region CreateGameHost public GameHost CreateGameHost(Game game) { Logger.Info("creating Windows GameHost"); return new WindowsGameHost(game); } #endregion #region CreateStorageDevice public INativeStorageDevice CreateStorageDevice(StorageDevice device, PlayerIndex player, int sizeInBytes, int directoryCount) { return new MetroStorageDevice(); } #endregion #region CreateStorageContainer public INativeStorageContainer CreateStorageContainer(StorageContainer container) { return new MetroStorageContainer(); } #endregion #region CreateTitleContainer public INativeTitleContainer CreateTitleContainer() { return new MetroTitleContainer(); } #endregion #region CreateGameTimer public INativeGameTimer CreateGameTimer() { return new MetroGameTimer(); } #endregion #region CreateContentManager public INativeContentManager CreateContentManager() { return new MetroContentManager(); } #endregion #region IPlatformSystemCreator Member public Stream OpenReadFilestream(string filepath) { throw new NotImplementedException(); } public INativeMediaLibrary CreateMediaPlayer() { throw new NotImplementedException(); } public IList GetAvailableMediaSources() { throw new NotImplementedException(); } #endregion } }