using System; using ANX.Framework.NonXNA; namespace RecordingSample { #if WINDOWS || XBOX static class Program { static void Main(string[] args) { //This is technically unessasary, because there is only a reference to the RecordingSystem... AddInSystemFactory.Instance.SetPreferredSystem(AddInType.InputSystem, "Recording"); using (Game1 game = new Game1()) { game.Run(); } } } #endif }