#region Using Statements using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections.ObjectModel; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework { public sealed class GameComponentCollection : Collection<IGameComponent> { public event EventHandler<GameComponentCollectionEventArgs> ComponentAdded; public event EventHandler<GameComponentCollectionEventArgs> ComponentRemoved; public GameComponentCollection() { throw new NotImplementedException(); } protected override void ClearItems() { throw new NotImplementedException(); } protected override void InsertItem(int index, IGameComponent item) { throw new NotImplementedException(); } private void OnComponentAdded(GameComponentCollectionEventArgs eventArgs) { throw new NotImplementedException(); } private void OnComponentRemoved(GameComponentCollectionEventArgs eventArgs) { throw new NotImplementedException(); } protected override void RemoveItem(int index) { throw new NotImplementedException(); } protected override void SetItem(int index, IGameComponent item) { throw new NotImplementedException(); } } }