using System; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace DX11MetroShaderGenerator { public class CompiledPass { public byte[] VertexShaderCode { get; private set; } public byte[] PixelShaderCode { get; private set; } public CompiledPass(byte[] setVertexShaderCode, byte[] setPixelShaderCode) { VertexShaderCode = setVertexShaderCode; PixelShaderCode = setPixelShaderCode; } } }