#region Using Statements using System; using ANX.Framework.Graphics; using SharpDX; using System.IO; using System.Runtime.InteropServices; #endregion // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license #if DX10 namespace ANX.RenderSystem.Windows.DX10 #elif DX11 namespace ANX.RenderSystem.Windows.DX11 #endif { public partial class DxIndexBuffer { protected IndexElementSize elementSize; #region SetData public void SetData(S[] data) where S : struct { SetData(data, 0, data.Length); } public void SetData(S[] data, int startIndex, int elementCount) where S : struct { SetData(0, data, startIndex, elementCount); } public void SetData(int offsetInBytes, S[] data, int startIndex, int elementCount) where S : struct { if (offsetInBytes + elementCount * Marshal.SizeOf(typeof(S)) > SizeInBytes) throw new ArgumentOutOfRangeException(string.Format("The offset by \"{0}\" plus the byte length described by \"{1}\" is over the bounds of the buffer.", "offsetInBytes", "elementCount")); var buffer = this.NativeBuffer; if (this.WriteNeedsStaging) buffer = this.CreateStagingBuffer(ResourceMapping.Write); try { using (var stream = MapBuffer(buffer, ResourceMapping.Write)) { if (offsetInBytes > 0) stream.Seek(offsetInBytes, SeekOrigin.Current); if (startIndex > 0 || elementCount < data.Length) for (int i = startIndex; i < startIndex + elementCount; i++) stream.Write(data[i]); else for (int i = 0; i < data.Length; i++) stream.Write(data[i]); UnmapBuffer(buffer); } } finally { if (this.WriteNeedsStaging) { CopySubresource(buffer, this.NativeBuffer); buffer.Dispose(); } } } #endregion #region GetData public void GetData(S[] data) where S : struct { if (data == null) throw new ArgumentNullException("data"); GetData(0, data, 0, data.Length); } public void GetData(S[] data, int startIndex, int elementCount) where S : struct { GetData(0, data, startIndex, elementCount); } public void GetData(int offsetInBytes, S[] data, int startIndex, int elementCount) where S : struct { if (data == null) throw new ArgumentNullException("data"); using (var stagingBuffer = CreateStagingBuffer(ResourceMapping.Read)) { CopySubresource(NativeBuffer, stagingBuffer); using (var stream = MapBuffer(stagingBuffer, ResourceMapping.Read)) { if (offsetInBytes > 0) stream.Seek(offsetInBytes, SeekOrigin.Current); stream.ReadRange(data, startIndex, elementCount); UnmapBuffer(stagingBuffer); } } } #endregion protected int GetSizeInBytes(int indexCount) { return (elementSize == IndexElementSize.SixteenBits ? 2 : 4) * indexCount; } } }