#region Using Statements

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NUnit.Framework;

using XNARg32 = Microsoft.Xna.Framework.Graphics.PackedVector.Rg32;
using ANXRg32 = ANX.Framework.Graphics.PackedVector.Rg32;

using XNAVector2 = Microsoft.Xna.Framework.Vector2;
using ANXVector2 = ANX.Framework.Vector2;

#endregion // Using Statements

#region License

//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license. 
// If you do not accept the license, do not use the software.
//
// 1.Definitions
//   The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning 
//   here as under U.S. copyright law.
//   A "contribution" is the original software, or any additions or changes to the software.
//   A "contributor" is any person that distributes its contribution under this license.
//   "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
//   (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations 
//       in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to 
//       reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
//       or any derivative works that you create.
//   (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in 
//       section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
//       patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution 
//       in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
//   (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
//   (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your 
//       patent license from such contributor to the software ends automatically.
//   (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution 
//       notices that are present in the software.
//   (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
//       a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or 
//       object code form, you may only do so under a license that complies with this license.
//   (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
//       or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
//       extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a 
//       particular purpose and non-infringement.

#endregion // License

namespace ANX.Framework.TestCenter.Strukturen.PackedVector
{
    [TestFixture]
    class Rg32Test
    {
        #region Testdata

        static object[] twofloats =
        {
           new object[] {DataFactory.RandomValue, DataFactory.RandomValue },
           new object[] {DataFactory.RandomValue, DataFactory.RandomValue },
           new object[] {DataFactory.RandomValue, DataFactory.RandomValue },
           new object[] {DataFactory.RandomValue, DataFactory.RandomValue },
           new object[] {DataFactory.RandomValue, DataFactory.RandomValue },
        };

        #endregion

        [Test, TestCaseSource("twofloats")]
        public void contructor1(float x, float y)
        {
            XNARg32 xnaVal = new XNARg32(x, y);
            ANXRg32 anxVal = new ANXRg32(x, y);

            AssertHelper.ConvertEquals(xnaVal, anxVal, "Constructor1");
        }

        [Test, TestCaseSource("twofloats")]
        public void contructor2(float x, float y)
        {

            XNARg32 xnaVal = new XNARg32(new XNAVector2(x, y));
            ANXRg32 anxVal = new ANXRg32(new ANXVector2(x, y));

            AssertHelper.ConvertEquals(xnaVal, anxVal, "Constructor2");
        }

        [Test, TestCaseSource("twofloats")]
        public void ToVector2(float x, float y)
        {
            XNARg32 xnaVal = new XNARg32(x, y);
            ANXRg32 anxVal = new ANXRg32(x, y);

            AssertHelper.ConvertEquals(xnaVal.ToVector2(), anxVal.ToVector2(), "ToVector2");
        }

    }
}