using ANX.Framework.NonXNA; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.InpuDevices.Windows.ModernUI { public class Creator : IInputSystemCreator { private IKeyboard keyboard; private IMouse mouse; private IGamePad gamePad; private ITouchPanel touchPanel; public IGamePad GamePad { get { throw new System.NotImplementedException(); } } public IMouse Mouse { get { throw new System.NotImplementedException(); } } public IKeyboard Keyboard { get { throw new System.NotImplementedException(); } } public ITouchPanel TouchPanel { get { throw new System.NotImplementedException(); } } public IMotionSensingDevice MotionSensingDevice { get { throw new System.NotImplementedException(); } } public string Name { get { throw new System.NotImplementedException(); } } public int Priority { get { throw new System.NotImplementedException(); } } public bool IsSupported { get { throw new System.NotImplementedException(); } } } }